Mech DAMP Blog

ET607 - Educational Game Design

ET607 - Educational Game Design

Instructor

Prof. M. Sasikumar

Semester

Autumn ‘20

Course Difficulty

Easy

Time Commitment Required

2-3 hours a week

Grading Policy and Statistics

Generous. Majority received good Grades (8-10)

Attendance Policy

Not- Mandatory: Class based activities

Pre-requisites

ET 601: Intro to Ed. Tech.
Though I was able to register without completing ET 601, and professor allowed me to continue based on my SOP.
Course is supposedly for ET department PGs.

Evaluation Scheme

Assignments (x2)
EndSem (x1)
Project (x1)

Topics Covered in the Course

Course is primarily based on learning by doing model

  • Reviewing existing Ed. Tech games.
  • Discussion on the Key Performance Indicators
  • Discussing theories on gamification and cognitive engagement
  • Individual Domain Selection for Project

Teaching Style

One class in a week
Rest of the time for working on assignments

Feedback on Exams

EndSem -
Easy
Written/Digital-Doc submission
theory + Application

Motivation for taking this course

Developing gaming concept while working for Team SHUNYA

Course Highlights

  • Reviewed Plantville game to grasp the effectiveness of a serious game in training for industrial plant management
  • Designed a game for familiarizing students with the fundamentals of constructing sustainable net-positive housing
  • Involved in the development of domain world, game world, and the pedagogy to address the T-L* problem

Course Importance

  • Easy and New flavor while completing IE credit requirement
  • Opens opportunity to seek profession in Ed. Tech Startups

How strongly would I recommend this course?

Very Likely

Review By: Md. Saif Ansari