ET607 - Educational Game Design
Instructor
Prof. M. Sasikumar
Semester
Autumn ‘20
Course Difficulty
Easy
Time Commitment Required
2-3 hours a week
Grading Policy and Statistics
Generous. Majority received good Grades (8-10)
Attendance Policy
Not- Mandatory: Class based activities
Pre-requisites
ET 601: Intro to Ed. Tech.
Though I was able to register without completing ET 601, and professor allowed me to continue based on my SOP.
Course is supposedly for ET department PGs.
Evaluation Scheme
Assignments (x2)
EndSem (x1)
Project (x1)
Topics Covered in the Course
Course is primarily based on learning by doing model
- Reviewing existing Ed. Tech games.
- Discussion on the Key Performance Indicators
- Discussing theories on gamification and cognitive engagement
- Individual Domain Selection for Project
Teaching Style
One class in a week
Rest of the time for working on assignments
Feedback on Exams
EndSem -
Easy
Written/Digital-Doc submission
theory + Application
Motivation for taking this course
Developing gaming concept while working for Team SHUNYA
Course Highlights
- Reviewed Plantville game to grasp the effectiveness of a serious game in training for industrial plant management
- Designed a game for familiarizing students with the fundamentals of constructing sustainable net-positive housing
- Involved in the development of domain world, game world, and the pedagogy to address the T-L* problem
Course Importance
- Easy and New flavor while completing IE credit requirement
- Opens opportunity to seek profession in Ed. Tech Startups
How strongly would I recommend this course?
Very Likely
Review By: Md. Saif Ansari